Updated TH9 Troll / Funny Coc Layout | Skull Shape 2026

Updated TH9 Troll / Funny Coc Layout | Skull Shape 2026
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Built by: Sheraz Ahmed
layouts uploaded: 184
focus: th18 legend league bases
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Strategy Explanation

This TH9 war base is a troll/funny “skull” build where the walls draw a clear skull outline and the bottom “jaw” is left semi-open to bait entries. The Town Hall and Clan Castle sit deep in the center behind multiple compartments, with X-Bows flanking the core. Four Wizard Towers and the four Air Defenses are tucked into the mid-ring, while Mortars and Archer Towers make up most of the outer ring for spread damage and pathing control.

The skull effect isn’t just for looks. The side “pillars” of stray wall segments and the angled outer shell push ground troops off-line, so Wall Breakers frequently choose awkward segments or overextend. The lower “mouth” funnels troops into spring traps and small bombs that are visibly stacked around the teeth area, while heroes guard nearby to punish early dives. Elixir storages placed like eye sockets tank for splash and X-Bows, forcing Queen Charges to invest extra rage and time. Air Sweepers are angled across the mouth and mid-core to shove balloons off lines if an attacker tries a southern LaLo.

Overall this is a time-drain and pathing-trap war base: it invites an entry, then splits and delays the hit long enough for a defense or a two-star hold.

Strengths

  • Core denial: Centrally placed TH, Clan Castle, and X-Bows with multiple compartment layers make direct access costly.
  • Pathing trolls: Decorative wall pillars and the skull outline mislead Wall Breakers and ground troops, causing splits.
  • Mouth bait: Visible trap line at the lower jaw punishes Hog and Kill Squad entries; heroes support the area.
  • Air balance: ADs are spaced in a diamond around the core, with Sweepers crossing angles to disrupt southern air pushes.
  • Time pressure: Spread outer buildings and corner huts force extra cleanup—common war-time fails.

Building and Trap Notes

  • Keep Giant Bombs between high-Hog path defenses in the mid-ring, not stacked in one spot. Pair at least one with a Spring Trap near the mouth.
  • Set Skeleton Traps to ground to chase Hogs; air skellies work if your clan faces heavy LaLo.
  • Offset the Queen slightly from the very center so she can reach the mouth, but still be covered by X-Bows.
  • Leave the vertical wall “pillars” exactly as shown—don’t tie them to the main shell or you’ll help Wall Breakers.

Recommended CC for War

  • Anti-ground: Baby Dragon + Witch + Archers. Forces poison and delays the Kill Squad in the mouth.
  • Anti-air: Lava Hound + Archers. Great versus LaLo, especially with Sweepers crossing the core.

Attacker’s Scouting Tips

  • Plan for time. Expect troops to walk around the skull edges; bring extra funnel troops.
  • If charging, aim to remove one AD and a Wizard Tower, then switch to LaLo opposite. For Hogs, pre-heal the mouth.
  • Use test Wall Breakers on the side pillars to read trap placement before committing the main entry.

Use Case

Best for TH9 war where you want to bait greedy openers and force time fails. The skull look is fun, but the pathing tricks are what win defenses.

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