Farm-Safe TH15 War Coc Layout | Anti 3 Stars BigBoss
Symmetrical TH15 diamond with a ringed core. Town Hall, CC, Monolith and Spell Towers sit deep with scatter crossfire. Split pathing punishes spam and Queen Charges. Copy the layout and tune traps.
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Strategy Explanation
This TH15 war base runs a tight diamond core with the Town Hall dead center, wrapped by multiple small, offset compartments. The Clan Castle and Monolith sit in the inner box with the Town Hall, while Infernos form a triangle just outside the core to keep pressure on any push from every side. Two Spell Towers flank the Town Hall inside the core ring, so any troops that make it in face boosted damage and heavy control.
Scattershots are split on the left and right diamonds, forcing attackers to commit through two different sections if they want both. The Eagle Artillery is tucked at 12 o’clock behind layers of walls, not quite at the edge but still awkward to reach without investing a Warden walk or a jump. Air Defenses are well spaced around the mid-ring, and the two Sweepers are angled to push air from opposite diagonals, disrupting Lalo pathing across the core.
Heroes are spread around the perimeter: King and Queen on opposite flanks to ruin early funnel plans, with the Royal Champion guarding one Scatter and the Warden anchoring the top side. Storages pad the outer ring at multiple points to slow Sui Hero dives and waste key ability time. The result is classic anti-3 star pathing—troops tend to slide along the ring instead of stepping into the Town Hall box, and late-stage cleanup is pressured by remaining core DPS.
Strengths
- True central Town Hall: Surrounded by Monolith, Spell Towers, and X-Bows for nasty core DPS.
- Split splash: Left/right Scattershots make it hard to grab both with a single push.
- Air control: Staggered Air Defenses and opposing Sweepers break Lalo momentum through the center.
- Anti-Queen Charge: Storages and offset compartments cause healers to drift; core threats punish overcommitment.
- Time burn: Spread heroes and outer storages force extra troops for funnel and cleanup.
Setup Tips
- Run mixed Inferno modes (two multis, one single) unless your clan faces heavy Smash; swap one to single if you see frequent Queen Charges.
- Recommended Spell Towers: Rage + Poison for balanced anti-ground/air; switch to Rage + Invisibility if your clan sees lots of Blizz.
- Place Builder Huts tight around the Town Hall box to keep it repaired during early blimp attempts.
Clan Castle Recommendation
- Def CC (safe pick): 2x Ice Golem + 3x Headhunter + Archers/Goblin fill.
- Anti-air variant: Lava Hound + double Headhunter to stall Queen/RC during Lalo.
Attacker Notes
- Charge from a corner only if you can secure the Monolith or a Spell Tower; otherwise your healers melt in the core.
- For Hybrid, cut one side Scatter with a small Sui + RC, then send the main army opposite to force miners/hogs across the Town Hall.
- Lalo works best after the Town Hall is down; plan a blimp or Recall play to avoid a risky through-core flight.
Author Remarks
Hope you all like base please let me know in reviews, Thanks