Flawless TH14 War Coc Layout | Legend League Yeti War

Flawless TH14 War Coc Layout | Legend League Yeti War
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Built by: Sheraz Ahmed
layouts uploaded: 184
focus: th18 legend league bases
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Strategy Explanation

This TH14 war base runs a rotated diamond with layered compartments built to force long pathing and split troops. The Town Hall sits tucked just off the center inside the inner diamond, with the Clan Castle and key defenses clustered nearby. Scattershots sit left and right of the core for constant crossfire, while the Eagle Artillery is high at the 12 o’clock side. Three Inferno Towers form a triangle around the core, creating overlapping beams no matter which wall set breaks first. Storages are used as HP buffers on the mid ring, so spells burn out while troops grind through. The outer ring is compartmented all the way around, making clean funnels hard and punishing early Warden walks or Yeti drops. It’s built as an anti-2 strategy for war and for steady Legends defense: make the Town Hall expensive to take and bleed time and troops after the first star.

Strengths

  • Diamond layout with multiple rings makes pathing awkward for Yetis, Super Bowlers, and Electro Dragons—troops tend to walk the edges.
  • Off-center Town Hall with core support means blimps must pass through heavy fire from X-Bows, Infernos, and the two Scattershots.
  • Eagle at the top forces attackers to choose between early Warden ability for the blimp or eating Eagle shells while setting the funnel.
  • Air Defenses spread on the mid ring plus Sweepers aimed along the diagonals disrupt straight-line air spam.
  • Builder Huts ring the core, adding heals and extra DPS to stall Queen Charges near the Town Hall compartment.
  • Symmetry keeps scouting tricky in war: hard to tell which side hides traps, and mirrored compartments punish mirrored attacks.

Base Overview From the Image

The outermost ring is fully compartmented with point defenses and traps likely tucked in the gaps. Inside, a mid ring of storages and X-Bows surrounds the core. Scattershots anchor 3 and 9 o’clock of the inner diamond; the Eagle sits high; the Town Hall and Clan Castle are central with Infernos forming a protective triangle. Heroes are spread on different edges to slow funnels rather than stacked for a single kill squad.

Clan Castle and Trap Recommendations

  • CC: 2 Super Minions + 1 HeadHunter + Archers, or Triple Ice for time drain versus Queen Charge.
  • Air traps: Layer Seeking Air Mines along common blimp lanes toward the Town Hall (top and right diagonals).
  • Ground traps: Springs between outer compartments on Yeti/Bowler pathing, Giant Bombs in mid-ring junctions to punish Log Launcher troops.

Legend League Notes

Expect consistent high 1-stars or low 2-stars against spam. Rotate small tweaks daily—swap a Tesla farm side and shift one Inferno mode if you notice repeated entries. Time is your ally here; the ringed structure plus Builder Huts often leaves attackers short on cleanup.

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